Translate

Sunday, October 5, 2014

Planned Game play Mechanics

The game play will be a combination of city building and turn based isometric grid warfare. The player will be responsible for the functioning and profit of a variety of cities which will in turn fund and provide troops for the squad combat.

The population is an integral part of the game play. All the denizens of the city can be assigned a different job; each with a variety of functions. Farmers providing food, builders building new building, spearmen fighting as part of a squad, doctors tending to the wounded, teachers which allow the jobs to be assigned, and so on and so forth.

Battle can be one of two types: Defense where you must field a squad to protect one of your cities, and campaigns where you send a squad out to complete a quest, conquer new territory, expand city tiles, or explore new worlds.

These are the mechanics I hope to include. If you like them or can improve upon them please leave a comment.

No comments:

Post a Comment